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Post by Adele on Apr 18, 2012 6:37:51 GMT -5
P/s: Sophia pm'ed me her photo. It's her first time. I forgot to tell her that she supposed to submit the photo here.
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Post by Adele on Apr 18, 2012 6:40:53 GMT -5
Adele: Sophia, When I saw your photo in the Group Thread, I was hoping one of your teammates would tell you don't use this photo. The good thing about the photo is we can see the fire, but I want to see more fashion value in this photo. But you do look good in the photo.
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Post by Natalie Portman on Apr 18, 2012 8:53:31 GMT -5
Natalie: Yes, this looks like a scene from a movie, possibly. Overall, it lacks fashion value, but it does fit the theme well. You, and the setting both portray fire, in my opinion. Not a bad job, overall.
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Post by Amanda Kimmel on Apr 18, 2012 13:22:51 GMT -5
Amanda: I like the idea behind this, but not the execution. This seems like you're in some post-apocalyptic movie and are waving your shotgun around in case any zombies or raiders show up. The fashion value is low, but your selling of fire is high. You look good, but the low quality and the screencap obviousness are causes for concern. The idea and theme are there, but that spark that you need to sell this are not. You're a first-timer, so this is somewhat excusable - this round. Next round I'm not going to be so nice.
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Post by Hayley Williams on Apr 19, 2012 0:02:27 GMT -5
Hayley: I'm just going to start off by quoting a line Amanda just said: "I like the idea behind this, but not the execution." Yes the fire is there in the background and since you probably caused it in your fight, we could argue the connection between you and the element. However, the problem with this picture is in lack of modeling. I'm the judge who loves a good connection to the theme, but this photo's theme was at just too high of a sacrifice to the modeling aspect an in the end, this is a modeling game. You're new to the series from what I'm reading and if you survive this shoot (which I always root for new players to survive so they can get a taste of the game and the series), we need you to focus a bit more on the modeling aspect of the game. Don't lose the theme, because I appreciate you going for that, but just remember to model, too.
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